Self-paced

Using Gamification to Maximize ECC Outcomes Tutorial

kids playing with electronic games
$55

Software developer and entrepreneur Marty Schultz demonstrates electronic game applications to teach skill areas of the Expanded Core Curriculum. His company Objective Ed builds on groundwork laid by the award-winning work of Blindfold Games. Specific games designed by Objective Ed will be demonstrated in the context of ECC skills.

Using hand-held games matched to their abilities, students learn and practice assistive technology, orientation and mobility, social development, problem-solving and other skills. Closed-loop curriculum games also evaluate and document student progress, so they can be incorporated into IEP goals.

Participants will earn 1.5 Professional Development Points, ACVREP, CTLE, or Continuing Education credits by completing an online quiz.

By registering for Professional Development Points, ACVREP, CTLE, or Continuing Education credits, you will be provided with a self-paced tutorial using video clips and other resources related to this topic, as well as an online test to assess your knowledge.
This is a web-based, self-guided professional development activity for TVIs, VRTs, O&Ms, Parents, Teachers of the Deafblind or Severely Impaired, and Rehabilitation Specialists. ACVREP has approved this course for Certified Assistive Technology Instructional Specialists for People with Visual Impairments (CATIS).

All sales on self-paced courses are final!

Upon successful completion of the test, you will earn 1.5 Professional Development Points, ACVREP, CTLE, or Continuing Education credits (your choice). You will be able to print a signed Perkins certificate demonstrating that you earned the credits.
Instructions on how to enroll in the tutorial and take the online test will be emailed to you after you have successfully registered. Perkins eLearning profiles are unique to the learning platform, and separate from any other username/password you have with Perkins. If you already have a user profile for the learning platform, you will use that existing profile to access the tutorial.

Participants will be able to:

  • Identify opportunities for incorporating electronic games into classroom lessons
  • Apply gamification objectives to IEP goals for students with visual impairments and additional disabilities
  • Identify specific ECC skills taught through gamified education
  • Define the qualities of a closed-loop curriculum based game

Marty Schultz is the creator of the Blindfold Games apps, the first ever series of gaming apps for the visually impaired..  He is a mentor-speaker, angel fund investor, award-winning innovator and creator of some of the US’s fastest-growing software companies over his expansive career.

In 2019, Objective Ed was recognized by National Braille Press and the Gibney Family Foundation with the Touch of Genius Prize.

This presentation was previously shared at the 2019 AFB Leadership Conference

Objective Education Webinar Transcript.plain_doc.doc

Dates:
April 10, 2019 - April 10, 2019
Level:
Introductory
Length:
Approximately one hour
Credits:
1.5 Continuing Education
1.5 Professional Development
1.5 ACVREP
1.5 CTLE
Cost:
$55 - Earn Credits